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// ignore_for_file: unnecessary_brace_in_string_interps
import 'dart:io';
import 'dart:convert';
import 'package:covas_mobile/classes/alert.dart';
import 'package:flutter/material.dart';
import 'package:http/http.dart' as http;
import 'package:shared_preferences/shared_preferences.dart';
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import '../variable/globals.dart' as globals;
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import '../classes/events.dart';
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void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
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@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const ItemMenu(title: 'Flutter Demo Home Page'),
);
}
}
class ItemMenu extends StatefulWidget {
const ItemMenu({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<ItemMenu> createState() => _ItemMenuState();
}
class _ItemMenuState extends State<ItemMenu> with ShowErrorDialog {
String listUser = "";
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String eventName = "";
Events? events;
@override
void initState() {
super.initState();
_getEventInfos();
}
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Future<void> _getEventInfos() async {
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SharedPreferences prefs = await SharedPreferences.getInstance();
var accessToken = prefs.getString("access_token") ?? "";
String former = "";
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print("${accessToken}");
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if (accessToken.isNotEmpty) {
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var urlGet = Uri.parse("${globals.api}/events/${widget.title}");
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var responseGet = await http.get(urlGet,
headers: {HttpHeaders.cookieHeader: 'access_token=${accessToken}'});
stderr.writeln('Response Get status: ${responseGet.statusCode}');
if (responseGet.statusCode == 200) {
stderr.writeln('Username : ${responseGet.body}');
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var events = jsonDecode(utf8.decode(responseGet.bodyBytes));
print(events["name"]);
former = events["name"];
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} else {
var text = "";
switch (responseGet.statusCode) {
case 400:
{
text = "Requête mal construite";
}
break;
case 406:
{
text = "Mot de passe incorrect";
}
break;
case 404:
{
text = "Utilisateur inconnu";
}
break;
case 403:
{
text = "Vous n'avez pas l'autorisation de faire cette action";
}
break;
case 410:
{
text = "Token invalide";
}
break;
case 500:
{
text = "Probleme interne du serveur";
}
break;
default:
{
text = "Probleme d'authentification inconnu";
}
break;
}
showErrorDialog(context, text);
}
} else {
showErrorDialog(context, "Cache invalide");
}
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
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eventName = former;
print(eventName);
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});
}
final _formKey = GlobalKey<FormState>();
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
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title: Text("eventName : ${eventName}"),
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backgroundColor: Colors.blue,
foregroundColor: Colors.white,
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),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Form(
key: _formKey,
child: Column(
children: <Widget>[
// Add TextFormFields and ElevatedButton here.
TextFormField(
// The validator receives the text that the user has entered.
validator: (value) {
if (value == null || value.isEmpty) {
return 'Please enter some text';
}
return null;
},
),
],
),
),
const Text(
'You have pushed the button this many times:',
),
Text(
'$listUser',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
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// This trailing comma makes auto-formatting nicer for build methods.
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);
}
}