add image
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BIN
covas_mobile/images/flutter.png
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BIN
covas_mobile/images/flutter.png
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After Width: | Height: | Size: 45 KiB |
@ -175,11 +175,10 @@ class _LoginDemoState extends State<LoginDemo> with ShowErrorDialog {
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child: Container(
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width: 200,
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height: 150,
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/*decoration: BoxDecoration(
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decoration: BoxDecoration(
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color: Colors.red,
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borderRadius: BorderRadius.circular(50.0)),*/
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//child: Image.asset('asset/images/flutter-logo.png')
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),
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borderRadius: BorderRadius.circular(50.0)),
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child: Image.asset('./images/flutter.png')),
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),
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),
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Padding(
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@ -165,7 +165,7 @@ class _ItemMenuState extends State<ItemMenu> with ShowErrorDialog {
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appBar: AppBar(
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// Here we take the value from the MyHomePage object that was created by
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// the App.build method, and use it to set our appbar title.
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title: Text("eventName : ${eventName}"),
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title: Text("${eventName}"),
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backgroundColor: Colors.blue,
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foregroundColor: Colors.white,
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),
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@ -61,8 +61,8 @@ flutter:
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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assets:
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- images/flutter.png
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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