// ignore_for_file: unnecessary_brace_in_string_interps import 'dart:io'; import 'dart:convert'; import 'package:covas_mobile/classes/alert.dart'; import 'package:flutter/material.dart'; import 'package:http/http.dart' as http; import 'package:shared_preferences/shared_preferences.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({Key? key}) : super(key: key); // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // Try running your application with "flutter run". You'll see the // application has a blue toolbar. Then, without quitting the app, try // changing the primarySwatch below to Colors.green and then invoke // "hot reload" (press "r" in the console where you ran "flutter run", // or simply save your changes to "hot reload" in a Flutter IDE). // Notice that the counter didn't reset back to zero; the application // is not restarted. primarySwatch: Colors.blue, ), home: const MyHomePage(title: 'Flutter Demo Home Page'), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({Key? key, required this.title}) : super(key: key); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State with ShowErrorDialog { String listUser = ""; Future _incrementCounter() async { SharedPreferences prefs = await SharedPreferences.getInstance(); var user = prefs.getString("user") ?? ""; var jwt = prefs.getString("jwt") ?? ""; String former = ""; if ((user.isNotEmpty) && (jwt.isNotEmpty)) { var urlGet = Uri.parse("http://localhost:8083/api/users"); var responseGet = await http .get(urlGet, headers: {HttpHeaders.cookieHeader: '${jwt}; ${user}'}); stderr.writeln('Response Get status: ${responseGet.statusCode}'); if (responseGet.statusCode == 200) { stderr.writeln('Response Get body: ${responseGet.body}'); var json = jsonDecode(responseGet.body); for (var user in json) { former = "$former\n ${user['name']}"; } } else { var text = ""; switch (responseGet.statusCode) { case 400: { text = "RequĂȘte mal construite"; } break; case 406: { text = "Mot de passe incorrect"; } break; case 404: { text = "Utilisateur inconnu"; } break; case 403: { text = "Utilisateur desactive"; } break; case 410: { text = "Token invalide"; } break; case 500: { text = "Probleme interne du serveur"; } break; default: { text = "Probleme d'authentification inconnu"; } break; } showErrorDialog(context, text); } } else { showErrorDialog(context, "Cache invalide"); } setState(() { // This call to setState tells the Flutter framework that something has // changed in this State, which causes it to rerun the build method below // so that the display can reflect the updated values. If we changed // _counter without calling setState(), then the build method would not be // called again, and so nothing would appear to happen. listUser = former; }); } final _formKey = GlobalKey(); @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Invoke "debug painting" (press "p" in the console, choose the // "Toggle Debug Paint" action from the Flutter Inspector in Android // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) // to see the wireframe for each widget. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). mainAxisAlignment: MainAxisAlignment.center, children: [ Form( key: _formKey, child: Column( children: [ // Add TextFormFields and ElevatedButton here. TextFormField( // The validator receives the text that the user has entered. validator: (value) { if (value == null || value.isEmpty) { return 'Please enter some text'; } return null; }, ), ], ), ), const Text( 'You have pushed the button this many times:', ), Text( '$listUser', style: Theme.of(context).textTheme.headline4, ), ], ), ), floatingActionButton: FloatingActionButton( onPressed: _incrementCounter, tooltip: 'Increment', child: const Icon(Icons.add), ), // This trailing comma makes auto-formatting nicer for build methods. ); } }